Fragmentary Order: The Evolution of Extraction Shooters (2026)

Nikita Buyanov, the creator of Escape From Tarkov, is back with a new game, Fragmentary Order, a hardcore first-person shooter set in a futuristic solar system. Buyanov, who established a new studio, Rant Gaming, to build the game separately from Escape From Tarkov, aims to create a realistic and immersive sci-fi experience. He wants to break the pattern of extraction shooters, which he helped popularize, by introducing new mechanics and options for survival. The game will feature advanced mechanics and a grounded sci-fi setting, with a focus on realism and player belief in the world. Buyanov emphasizes the importance of making the game complex and punishing, but with bigger rewards, to create a unique and challenging experience. He believes that Fragmentary Order will stand out in the gaming industry and attract players who want to suffer and receive a lot from the game. The development process has been extensive, with a team of 130 people and two years of work. Buyanov aims to create a balanced and polished game, ready for multiplayer testing, and to address technical issues that plagued Escape From Tarkov. He also discusses the importance of creating a sustainable company for Tarkov and the challenges of managing two projects simultaneously. Buyanov's goal is to create a new genre or expand the existing one, while maintaining the core elements that made Escape From Tarkov successful. He believes that Fragmentary Order will offer a different adventure for players who love the hardcore and realistic approach, and he is confident that the game will be a success.

Fragmentary Order: The Evolution of Extraction Shooters (2026)

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